Posts Tagged tintin


Start Making Good Movie-based Games!

Thursday, January 26, 2012 No Comments

A recent gameplay session of the Up movie-based game with my girlfriend (what can I say? She’s just starting to get into gaming) rekindled my not-long-ago extinguished ire with game developers and their lackluster movie-based offerings. Is it required that movie-based games not fit the demographic for which they are meant? Or that adults not […]


The Adventures of Tintin: The Secret of the Unicorn

Wednesday, January 4, 2012 1 Comment

I think it’s time Ubisoft stopped making movie-based video games. Does that mean I’m about to call the Tintin movie-based game awful and not worth touching with a 10-foot pole? No, actually. It has its graphical issues in the cutscenes and an aggravating lack of camera control in the free-roaming 3D sections (specifically, none), however […]

Tin tin

The Adventures of Tintin

Friday, December 23, 2011 No Comments

There’s a lot of high-flying action/adventure goodness in The Adventures of Tintin, and thanks to the sharp, vivid artwork, your eyes will have an abundance of candy to feast on. But, I can’t honestly say that I was riveted throughout the movie, and that is due to the rather sloppy flow, and unclear motives of […]


The Adventures of Tintin: Season One

Tuesday, December 6, 2011 1 Comment

Drugs, alcohol, gunfights, boat chases, and maneuvering planes through storm clouds were all within the first two episodes (which was one story) of the first season of The Adventures of Tintin, which was recently released on DVD. And that wasn’t just a gimmick for the pilot episode to attract an audience, because every subsequent episode […]