Posts Tagged resident evil
Tuesday, July 10, 2012 1 Comment
After seeing the E3 2012 Trailer for Ubisoft’s ZombiU while working on this week’s video (be sure to check it out, as we’re giving our impressions of Wii U), I started thinking about a shift that has been happening in the zombie world for some time now. I cannot embed said trailer onto our site […]
Wednesday, March 7, 2012 No Comments
The gameplay in Resident Evil: Revelations is stinted by the fact you have to aim to shoot. Blindfire is an underestimated component in shooting games, especially when you’re in tight corners surrounded by zombies/demons/nazis. Having to hit the aim button then move the cursor over to the bad guy you want to shoot slows down […]
Wednesday, February 15, 2012 2 Comments
In this week’s video, L.E. and Nathan take a look at Nintendo’s new Circle Pad Pro accessory for the Nintendo 3DS. It’s an in-depth look like you’ve never seen it before, with references to dining. Of course, those are only short-lived so click the link to watch!