Posts Tagged Metal Gear Solid

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Konami Releases Trailer for Next Metal Gear Solid at GDC 2013

Friday, March 29, 2013 No Comments

Earlier today, at the 2013 Game Developers Conference (GDC), Konami and Kojima Productions unveiled a trailer for what will be the next installment of the core Metal Gear Solid series in the Metal Gear franchise. Entitled Metal Gear Solid V: The Phantom Pain, the new title is in development for both Playstation 3 and Xbox […]

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Smithsonian American Art Museum to Hold Video Game Exhibition Kickoff Event

Thursday, March 15, 2012 No Comments

This is reaching us a little bit late, however, it’s well worth noting. This weekend, the Smithsonian American Art Museum will be kicking off a new exhibition on video games, called The Art of Video Games. Featuring lectures and discussions by industry pioneers, film screenings, cos-play opportunities, hands-on gamplay sessions and even musical performances, the […]

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Metal Gear Solid Tree-D

Wednesday, March 14, 2012 No Comments

I have zero experience with the Metal Gear Solid franchise. For years I’ve been hearing about the awesomeness that is Hideo Kojima and the game series in general. Well, I finally got a chance to play one of the games, on the 3DS. Metal Gear Solid 3D Snake Eater is one of the few games […]

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Metal Gear Solid Snake Eater 3D Releases… Wait, What?!?

Wednesday, February 22, 2012 No Comments

Konami announced the official release of its 3D re-release of the hit stealth-action title Metal Gear Solid Snake Eater 3D this week. So, if you’re thinking “Wait a second… Didn’t you guys say it already released?”, the short answer is, yes we did. And at this point, the only assumption we can make as to […]

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A Look at the Circle Pad Pro

Wednesday, February 15, 2012 2 Comments

In this week’s video, L.E. and Nathan take a look at Nintendo’s new Circle Pad Pro accessory for the Nintendo 3DS. It’s an in-depth look like you’ve never seen it before, with references to dining. Of course, those are only short-lived so click the link to watch!

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Metal Gear Solid Gets RISKy

Wednesday, September 28, 2011 No Comments

Must… have… NOW! Konami announced this week that Hasbro’s USAopoly will be releasing a special Metal Gear Solid edition of its popular war board game, RISK, next month. The special Metal Gear Solid RISK Limited Edition takes the classic board game and gives it a major infusion of MGS lore, putting you in control of […]

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Konami Announces Fan Events for 2011 San Diego Comic-Con

Wednesday, July 20, 2011 No Comments

It seems we missed a major 2011 Comic-Con announcement from Konami recently, as we just got a reminder about it! (Actually, that’s pretty helpful from time to time). Konami will be holding a couple of special events for fans at the San Diego Comic-Con this weekend, including a signing event with Hideo Kojima and a […]

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Ontario Government to Help Fund Silicon Knights Game Development Engine Project

Thursday, July 14, 2011 No Comments

This morning, the Government of Ontario announced that it will help St. Catherines-based video game developer Silicon Knights (Too Human, Eternal Darkness: Sanity’s Requiem) create 80 new jobs and protect 97 existing positions within the company. How, you ask? The province is helping SK fund the development of “the best 3D Game Development Engine” (the […]

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Gaming Companies, Stop Coming Up With New Terms for Existing Actions!

Monday, June 6, 2011 No Comments

What is it with companies trying to make non-words out of actual words? I’m just going to be blunt, go right out there and say it. It’s completely unnecessary! If you weren’t already aware, I’m talking about Hideo Kojima’s unveiling of “Transfarring” during the Konami Pre-E3 show this past Thursday night. The term refers to […]

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Konami Pre-E3 Show Reveals Fun and Odd Surprises

Friday, June 3, 2011 2 Comments

Last night, we got the chance to attend the Toronto portion of Konami’s first ever Pre-E3 show. Joining our fellow journalists and some lucky Konami fans, we played a few titles from this past year, and watched trailers for upcoming titles on a big screen. Once the show kicked off, we got an extended look […]

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