Posts Tagged james bond

Skyfall Alternate Poster

Skyfall: The IMAX Experience

Monday, November 26, 2012 No Comments

When discussing Adele’s Skyfall theme, people would often tell me that it sounded similar to older Bond theme songs, and I consistently responded saying that I believed (not having researched the song’s composition) that it was meant to be a return to the franchise’s classic style, thus mixing old and new. Little did I know […]



Tuesday, November 20, 2012 1 Comment

All the problems I had with Skyfall are at odds with one simple fact: James Bond is the man. I could say the story was lacking in the creativity department, but James Bond is the man. I could say how little sense some of it made (especially his “death”), but he’s the man. I could […]


Activision Releases GoldenEye 007 and James Bond 007: Blood Stone

Tuesday, November 2, 2010 1 Comment

Activision announced the releases of the revamped Nintendo 64 classic first-person shooter GoldenEye 007 and the latest, completely new James Bond title, James Bond 007: Blood Stone today. The re-imagined GoldenEye features an updated story, controls redesigned to work with the Wii Remote and Nunchuck, as well as with the Classic Controller, and the return […]


James Bond 007: Blood Stone Looks to Bring Bond into the New Generation

Monday, August 9, 2010 No Comments

Since the announcement of the newest iteration of Goldeneye 007 for the Wii, slated for release in November, James Bond has re-entered the fold as a legitimate video game hero. However, the trip in time back to the days of Trevelyan and Xenia won’t be the only adventure we’ll be seeing the intrepid British hero […]


GoldenEye 007 For Wii A Blast from the Past, With Caveats

Monday, June 28, 2010 5 Comments

Nathan and I got the chance to check out Activision’s new Wii remake of the classic GoldenEye 007, originally released for Nintendo 64, today at Nintendo’s E3 review event here in Toronto. This remake offers a number of updates to the classic Bond game including support for multiple controller variations (according to the Activision representative […]