| Monday, March 11, 2013
- Warner Bros. Interactive
- Xbox 360
- Action, Adventure
I played Harry Potter for Kinect for all of 20 minutes before my stomach started to give way, as not only did not one ounce of it appeal to me, it also kind of ticked me off. It’s essentially a series of mini-games set in the Harry Potter book series, but seeing as how I’ve never really cared much for the franchise, the game, off the bat, wasn’t all that enticing to me. But what about the gameplay?
Well, being a Kinect game, you control the game by swinging your arms and body about. For some challenges it worked semi-decently, but where I ran into trouble was with the specific motions, like aiming at targets. For example, when casting spells, you have to aim at the enemy and swing your arm. However, the reticule shifts upon doing so, and I often times missed. It got very frustrating very quickly.
Someone a third my age would likely find this game to be quite a bit of magical fun, so for them, I would recommend it. However, I cannot stress enough how little I enjoyed playing this game. I would rather run headfirst into a brick wall repeatedly than play this again.