| Wednesday, July 25, 2012
We’re getting there, folks. Getting to that point where even the smallest of games can have the biggest impact. From our standpoint, as both critics and consumers, that can be a great thing. For the people making the games, that point can either pose a great difficult or an amazing challenge, and much the same could be said about where that will leave them in the future. Where will it lead the development of downloadable, and even full-length retail, games in the future, and how will we, as consumers, react? All that and a little bit more just below!