» Reviews: Metroid: Other M

L.E. Green

|    Friday, March 4, 2011

  • Developer: Nintendo/Team Ninja
  • Publisher: Nintendo
  • Platform: Wii
  • Players: 1
  • Rating: T
  • Genre: Action, Adventure

Metroid: Other M follows Samus Aran in her first completely character-driven title, as she investigates a mysterious distress call from a seemingly empty bottle ship in the middle of nowhere. It’s the first title in the franchise in which Samus speaks, and features Ninja Gaiden-style gameplay, mixing 2D/3D side-scrolling, third-person shooters and first-person shooters. That gameplay style can be quite difficult to handle, but it’s not what bothered me. Other M completely removed the interactive search and discover gameplay elements from the Prime trilogy, and the story narration was bland and partially ruined Samus’ badass bounty hunter character for me!

Verdict: Rent It


Comments (2)


  1. Eli S says:

    That’s a shame! I was looking forward to playing Other M at some point, but without the gameplay elements that made Metroid great in the first place, why choose this over something else?

    • L.E. Green L.E. Green says:

      Well, it really depends on which Metroid you’re focusing on, right? My first experience was the Prime trilogy. Only after that did I play the original, and Fusion, which had a lot of the classic elements. Then again, I really liked those too. The biggest issue for me was really the bland story presentation, and the fact that the game partially ruined Samus’ badass bounty hunter character. I had really looked forward to hearing the character voiced, but the way the did it was just so “blah”.

      Also, another slight pet peeve was the way they held back abilities. Having to search a room for a few minutes to see if there’s something you missed, only to realize, “Oh. no. Wait a second. I have to walk back a bit so I can get called on the radio for one of Samus’ abilities to be approved”; that’s annoying. Not aggravating, but poorly done.

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